#include <config.h>
-#ifdef __GNUG__
-#pragma implementation
-#endif
-
#include "math_unknowninset.h"
#include "math_support.h"
+#include "math_atom.h"
#include "math_mathmlstream.h"
#include "math_streamstr.h"
+using std::auto_ptr;
+
MathUnknownInset::MathUnknownInset(string const & nm, bool final, bool black)
: name_(nm), final_(final), black_(black)
{}
-MathInset * MathUnknownInset::clone() const
+auto_ptr<InsetBase> MathUnknownInset::clone() const
{
- return new MathUnknownInset(*this);
+ return auto_ptr<InsetBase>(new MathUnknownInset(*this));
}
-string const & MathUnknownInset::name() const
+string MathUnknownInset::name() const
{
return name_;
}
-string & MathUnknownInset::name()
+void MathUnknownInset::setName(string const & name)
{
- return name_;
+ name_ = name;
}
-bool MathUnknownInset::match(MathInset * p) const
+bool MathUnknownInset::match(MathAtom const & at) const
{
- MathUnknownInset const * q = p->asUnknownInset();
+ MathUnknownInset const * q = at->asUnknownInset();
return q && name_ == q->name_;
}
-void MathUnknownInset::write(WriteStream & os) const
-{
- os << "\\" << name_ << ' ';
-}
-
-
void MathUnknownInset::normalize(NormalStream & os) const
{
os << "[unknown " << name_ << ']';
}
-void MathUnknownInset::metrics(MathMetricsInfo & mi) const
+void MathUnknownInset::metrics(MetricsInfo & mi, Dimension & dim) const
{
- mathed_string_dim(mi.base.font, name_, dim_);
+ mathed_string_dim(mi.base.font, name_, dim);
}
-void MathUnknownInset::draw(MathPainterInfo & pi, int x, int y) const
+void MathUnknownInset::draw(PainterInfo & pi, int x, int y) const
{
if (black_)
drawStrBlack(pi, x, y, name_);
}
-void MathUnknownInset::maplize(MapleStream & os) const
+void MathUnknownInset::maple(MapleStream & os) const
{
os << name_;
}
-void MathUnknownInset::mathematicize(MathematicaStream & os) const
+void MathUnknownInset::mathematica(MathematicaStream & os) const
{
os << name_;
}
}
-void MathUnknownInset::octavize(OctaveStream & os) const
+void MathUnknownInset::octave(OctaveStream & os) const
{
os << name_;
}