void MathUndersetInset::metrics(MathMetricsInfo & mi) const
{
- xcell(1).metrics(mi);
+ cell(1).metrics(mi);
MathFracChanger dummy(mi.base);
- xcell(0).metrics(mi);
- width_ = max(xcell(0).width(), xcell(1).width()) + 4;
- ascent_ = xcell(1).ascent();
- descent_ = xcell(1).descent() + xcell(0).height() + 4;
+ cell(0).metrics(mi);
+ dim_.w = max(cell(0).width(), cell(1).width()) + 4;
+ dim_.a = cell(1).ascent();
+ dim_.d = cell(1).descent() + cell(0).height() + 4;
}
void MathUndersetInset::draw(MathPainterInfo & pi, int x, int y) const
{
int m = x + width() / 2;
- int yo = y + xcell(1).descent() + xcell(0).ascent() + 1;
- xcell(1).draw(pi, m - xcell(1).width() / 2, y);
+ int yo = y + cell(1).descent() + cell(0).ascent() + 1;
+ cell(1).draw(pi, m - cell(1).width() / 2, y);
MathFracChanger dummy(pi.base);
- xcell(0).draw(pi, m - xcell(0).width() / 2, yo);
+ cell(0).draw(pi, m - cell(0).width() / 2, yo);
}