#include "math_undersetinset.h"
#include "math_data.h"
#include "math_mathmlstream.h"
-
+#include "cursor.h"
using std::max;
using std::auto_ptr;
+
auto_ptr<InsetBase> MathUndersetInset::clone() const
{
return auto_ptr<InsetBase>(new MathUndersetInset(*this));
}
-bool MathUndersetInset::idxFirst(BufferView & bv) const
+bool MathUndersetInset::idxFirst(LCursor & cur) const
{
- CursorSlice & cur = cursorTip(bv);
cur.idx() = 1;
cur.pos() = 0;
return true;
}
-bool MathUndersetInset::idxLast(BufferView & bv) const
+bool MathUndersetInset::idxLast(LCursor & cur) const
{
- CursorSlice & cur = cursorTip(bv);
cur.idx() = 1;
cur.pos() = cur.lastpos();
return true;
}
-bool MathUndersetInset::idxUpDown(BufferView & bv, bool up, int targetx) const
+bool MathUndersetInset::idxUpDown(LCursor & cur, bool up) const
{
- CursorSlice & cur = cursorTip(bv);
idx_type target = up; // up ? 1 : 0, since upper cell has idx 1
if (cur.idx() == target)
return false;
cur.idx() = target;
- cur.pos() = cur.cell().x2pos(targetx);
+ cur.pos() = cur.cell().x2pos(cur.x_target());
return true;
}