#ifndef MATH_SYMBOLINSET_H
#define MATH_SYMBOLINSET_H
+
#include "math_diminset.h"
struct latexkeys;
///
explicit MathSymbolInset(char const *);
///
+ explicit MathSymbolInset(string const &);
+ ///
MathInset * clone() const;
///
- void metrics(MathMetricsInfo const & st) const;
+ void metrics(MathMetricsInfo & st) const;
///
- void draw(Painter &, int x, int y) const;
+ void draw(MathPainterInfo &, int x, int y) const;
///
bool isRelOp() const;
- ///
+ /// do we take scripts?
bool isScriptable() const;
- /// identifies things that can get \limits or \nolimits
+ /// do we take \limits or \nolimits?
bool takesLimits() const;
+ /// identifies SymbolInset as such
+ MathSymbolInset const * asSymbolInset() const { return this; }
+ /// the LaTeX name of the symbol (without the backslash)
+ string name() const;
///
- MathSymbolInset * asSymbolInset() { return this; }
+ bool match(MathAtom const &) const;
+ /// request "external features"
+ void validate(LaTeXFeatures & features) const;
///
void normalize(NormalStream &) const;
///
- void maplize(MapleStream &) const;
+ void maple(MapleStream &) const;
///
- void mathmlize(MathMLStream &) const;
+ void maxima(MaximaStream &) const;
///
- void octavize(OctaveStream &) const;
+ void mathematica(MathematicaStream &) const;
///
- void write(WriteStream & os) const;
+ void mathmlize(MathMLStream &) const;
///
- string name() const;
-private:
+ void octave(OctaveStream &) const;
///
- MathTextCodes code() const;
+ void write(WriteStream & os) const;
///
- MathTextCodes code2() const;
+ void infoize2(std::ostream & os) const;
+private:
///
latexkeys const * sym_;
///
mutable int h_;
///
- mutable MathMetricsInfo mi_;
+ mutable bool scriptable_;
};
#endif