#include "math_nestinset.h"
-#ifdef __GNUG__
-#pragma interface
-#endif
/** The square root inset.
* \author Alejandro Aguilar Siearra
///
MathInset * clone() const;
///
- void draw(MathPainterInfo &, int x, int y) const;
+ void draw(PainterInfo &, int x, int y) const;
///
- void metrics(MathMetricsInfo & mi) const;
+ void metrics(MetricsInfo & mi) const;
///
void drawT(TextPainter &, int x, int y) const;
///
///
void normalize(NormalStream &) const;
///
- void maplize(MapleStream &) const;
+ void maple(MapleStream &) const;
///
- void mathematicize(MathematicaStream &) const;
+ void mathematica(MathematicaStream &) const;
///
- void octavize(OctaveStream &) const;
+ void octave(OctaveStream &) const;
///
void mathmlize(MathMLStream &) const;
};