-#include <config.h>
-
#ifdef __GNUG__
#pragma implementation
#endif
#include "math_sqrtinset.h"
+#include "math_mathmlstream.h"
#include "LColor.h"
#include "Painter.h"
-#include "support.h"
-#include "support/LOstream.h"
MathSqrtInset::MathSqrtInset()
- : MathInset(1)
+ : MathNestInset(1)
{}
}
-void MathSqrtInset::Metrics(MathStyles st)
+void MathSqrtInset::metrics(MathMetricsInfo const & mi) const
{
- xcell(0).Metrics(st);
- size_ = st;
+ xcell(0).metrics(mi);
ascent_ = xcell(0).ascent() + 4;
descent_ = xcell(0).descent() + 2;
width_ = xcell(0).width() + 12;
}
-void MathSqrtInset::draw(Painter & pain, int x, int y)
+void MathSqrtInset::draw(Painter & pain, int x, int y) const
{
- xo(x);
- yo(y);
xcell(0).draw(pain, x + 10, y);
int const a = ascent_;
int const d = descent_;
xp[1] = x + 8; yp[1] = y - a + 1;
xp[2] = x + 5; yp[2] = y + d - 1;
xp[3] = x; yp[3] = y + (d - a)/2;
- pain.lines(xp, yp, 4, LColor::mathline);
+ pain.lines(xp, yp, 4, LColor::math);
+}
+
+
+void MathSqrtInset::write(WriteStream & os) const
+{
+ os << "\\sqrt{" << cell(0) << '}';
+}
+
+
+void MathSqrtInset::normalize(NormalStream & os) const
+{
+ os << "[sqrt " << cell(0) << ']';
}
-void MathSqrtInset::Write(std::ostream & os, bool fragile) const
+void MathSqrtInset::maplize(MapleStream & os) const
{
- os << '\\' << name_ << '{';
- cell(0).Write(os, fragile);
- os << '}';
+ os << "sqrt(" << cell(0) << ')';
}
-void MathSqrtInset::WriteNormal(std::ostream & os) const
+void MathSqrtInset::mathmlize(MathMLStream & os) const
{
- os << "[sqrt ";
- cell(0).WriteNormal(os);
- os << "] ";
+ os << MTag("msqrt") << cell(0) << ETag("msqrt");
}