///
void draw(Painter &, int x, int y) const;
///
- void write(MathWriteInfo & os) const;
+ void write(WriteStream & os) const;
///
- void writeNormal(std::ostream &) const;
+ void normalize(NormalStream &) const;
///
int ascent() const;
///
private:
/// the character
char char_;
+ ///
+ mutable MathMetricsInfo mi_;
};
#endif