#ifndef MATH_SCRIPTINSET_H
#define MATH_SCRIPTINSET_H
-#include "math_inset.h"
+#include "math_updowninset.h"
#ifdef __GNUG__
#pragma interface
\author André Pönitz
*/
-class MathScriptInset : public MathInset {
+class MathScriptInset : public MathUpDownInset {
public:
- ///
- MathScriptInset();
///
MathScriptInset(bool up, bool down);
///
- MathInset * Clone() const;
- ///
- void Write(std::ostream &, bool fragile) const;
+ MathInset * clone() const;
///
void WriteNormal(std::ostream &) const;
- ///
- void Metrics(MathStyles st);
- ///
- void draw(Painter &, int x, int baseline);
- ///
- bool idxUp(int & idx, int & pos) const;
- ///
- bool idxDown(int & idx, int & pos) const;
- ///
- bool idxLeft(int & idx, int & pos) const;
- ///
- bool idxRight(int & idx, int & pos) const;
- ///
- bool idxFirst(int & idx, int & pos) const;
- ///
- bool idxFirstUp(int & idx, int & pos) const;
- ///
- bool idxFirstDown(int & idx, int & pos) const;
- ///
- bool idxLast(int & idx, int & pos) const;
- ///
- bool idxLastUp(int & idx, int & pos) const;
- ///
- bool idxLastDown(int & idx, int & pos) const;
- ///
- bool up() const;
- ///
- bool down() const;
- ///
- void up(bool);
- ///
- void down(bool);
- ///
- bool isActive() const { return false; }
/// Identifies ScriptInsets
- bool isScriptInset() const { return true; }
- ///
- bool idxDelete(int idx);
-private:
- ///
- bool up_;
+ bool isUpDownInset() const { return true; }
///
- bool down_;
+ void idxDelete(int & idx, bool & popit, bool & deleteit);
};
#endif