// -*- C++ -*-
+/**
+ * \file math_scriptinset.h
+ * This file is part of LyX, the document processor.
+ * Licence details can be found in the file COPYING.
+ *
+ * \author André Pönitz
+ *
+ * Full author contact details are available in file CREDITS.
+ */
+
#ifndef MATH_SCRIPTINSET_H
#define MATH_SCRIPTINSET_H
#include "math_nestinset.h"
-/** Inset for super- and subscripts
- * \author André Pönitz
- *
- * Full author contact details are available in file CREDITS
- */
+// An inset for super- and subscripts or both. The 'nucleus' is always
+// cell 0. If there is just one script, it's cell 1 and cell_1_is_up_
+// is set accordingly. If both are used, cell 1 is up and cell 2 is down.
class MathScriptInset : public MathNestInset {
public:
/// create inset with single script and given nucleus
MathScriptInset(MathAtom const & at, bool up);
///
- MathInset * clone() const;
+ mode_type currentMode() const { return MATH_MODE; }
///
void metrics(MetricsInfo & mi, Dimension & dim) const;
///
///
void drawT(TextPainter & pi, int x, int y) const;
+ /// move cursor left
+ bool idxLeft(LCursor & cur) const;
+ /// move cursor right
+ bool idxRight(LCursor & cur) const;
+ /// move cursor up or down
+ bool idxUpDown(LCursor & cur, bool up) const;
+ /// Target pos when we enter the inset from the left by pressing "Right"
+ bool idxFirst(LCursor & cur) const;
+ /// Target pos when we enter the inset from the right by pressing "Left"
+ bool idxLast(LCursor & cur) const;
+
/// write LaTeX and Lyx code
void write(WriteStream & os) const;
/// write normalized content
void mathmlize(MathMLStream &) const;
/// write content as something readable by Octave
void octave(OctaveStream &) const;
- /// move cursor left
- bool idxLeft(idx_type &, pos_type &) const;
- /// move cursor right
- bool idxRight(idx_type &, pos_type &) const;
- /// move cursor up or down
- bool idxUpDown(idx_type & idx, pos_type & pos, bool up, int targetx) const;
- /// Target pos when we enter the inset from the left by pressing "Right"
- bool idxFirst(idx_type & idx, pos_type & pos) const;
- /// Target pos when we enter the inset from the right by pressing "Left"
- bool idxLast(idx_type & idx, pos_type & pos) const;
- /// can we enter this cell?
- bool validCell(idx_type i) const { return i == 2 || script_[i]; }
/// identifies scriptinsets
MathScriptInset const * asScriptInset() const;
void limits(int lim) { limits_ = lim; }
/// get limits
int limits() const { return limits_; }
- /// returns subscript
+ /// returns subscript. Always run 'hasDown' or 'has(false)' before!
MathArray const & down() const;
- /// returns subscript
+ /// returns subscript. Always run 'hasDown' or 'has(false)' before!
MathArray & down();
- /// returns superscript
+ /// returns superscript. Always run 'hasUp' or 'has(true)' before!
MathArray const & up() const;
- /// returns superscript
+ /// returns superscript. Always run 'hasUp' or 'has(true)' before!
MathArray & up();
/// returns nucleus
MathArray const & nuc() const;
bool hasDown() const;
/// do we have a script?
bool has(bool up) const;
+ /// what idx has super/subscript?
+ idx_type idxOfScript(bool up) const;
/// remove script
void removeScript(bool up);
/// make sure a script is accessible
void infoize(std::ostream & os) const;
/// say whether we have displayed limits
void infoize2(std::ostream & os) const;
- /// local dispatcher
- dispatch_result dispatch(FuncRequest const & cmd, idx_type & idx, pos_type & pos);
-
+protected:
+ virtual void doDispatch(LCursor & cur, FuncRequest & cmd);
private:
+ virtual std::auto_ptr<InsetBase> doClone() const;
/// returns x offset for main part
int dxx() const;
/// returns width of nucleus if any
/// where do we have to draw the scripts?
bool hasLimits() const;
/// clean up empty cells
- void notifyCursorLeaves(idx_type idx);
+ void notifyCursorLeaves(LCursor & cur);
/// possible subscript (index 0) and superscript (index 1)
- bool script_[2];
+ bool cell_1_is_up_;
/// 1 - "limits", -1 - "nolimits", 0 - "default"
int limits_;
};