+// -*- C++ -*-
+/**
+ * \file math_nestinset.h
+ * This file is part of LyX, the document processor.
+ * Licence details can be found in the file COPYING.
+ *
+ * \author André Pönitz
+ *
+ * Full author contact details are available in file CREDITS.
+ */
+
#ifndef MATH_NESTINSET_H
#define MATH_NESTINSET_H
-#ifdef __GNUG__
-#pragma interface
-#endif
-
#include "math_diminset.h"
+
/** Abstract base class for all math objects that contain nested items.
This is basically everything that is not a single character or a
- single symbol
+ single symbol.
*/
-
-class LaTeXFeatures;
-
class MathNestInset : public MathDimInset {
-public:
+public:
/// nestinsets have a fixed size to start with
explicit MathNestInset(idx_type ncells);
- /// the size is usuall some sort of convex hull of the cells
- void metrics(MathMetricsInfo const & st) const;
- /// draw the object, sets xo_ and yo_ cached values
- void draw(Painter &, int x, int y) const;
- /// appends itself with macro arguments substituted
- void substitute(MathMacro const & macro);
+ /// the size is usually some sort of convex hull of the cells
+ /// hides inset::metrics() intentionally!
+ void metrics(MetricsInfo const & mi) const;
+ /// draw background if locked
+ void draw(PainterInfo & pi, int x, int y) const;
+ /// draw selection background
+ void drawSelection(PainterInfo & pi, int x, int y) const;
/// identifies NestInsets
MathNestInset * asNestInset() { return this; }
+ /// identifies NestInsets
+ MathNestInset const * asNestInset() const { return this; }
+ /// get cursor position
+ void cursorPos(CursorSlice const & sl, bool boundary, int & x, int & y) const;
+ ///
+ void edit(LCursor & cur, bool left);
+ ///
+ InsetBase * editXY(LCursor & cur, int x, int y);
/// order of movement through the cells when pressing the left key
- bool idxLeft(idx_type & idx, pos_type & pos) const;
+ bool idxLeft(LCursor &) const;
/// order of movement through the cells when pressing the right key
- bool idxRight(idx_type & idx, pos_type & pos) const;
+ bool idxRight(LCursor &) const;
/// move one physical cell up
- bool idxNext(idx_type & idx, pos_type & pos) const;
+ bool idxNext(LCursor &) const;
/// move one physical cell down
- bool idxPrev(idx_type & idx, pos_type & pos) const;
+ bool idxPrev(LCursor &) const;
/// target pos when we enter the inset from the left by pressing "Right"
- bool idxFirst(idx_type & idx, pos_type & pos) const;
+ bool idxFirst(LCursor &) const;
/// target pos when we enter the inset from the right by pressing "Left"
- bool idxLast(idx_type & idx, pos_type & pos) const;
-
- /// where should we go if we press home?
- bool idxHome(idx_type & idx, pos_type & pos) const;
- /// where should we go if we press end?
- bool idxEnd(idx_type & idx, pos_type & pos) const;
+ bool idxLast(LCursor &) const;
/// number of cells currently governed by us
idx_type nargs() const;
+ /// access to the lock
+ bool lock() const;
+ /// access to the lock
+ void lock(bool);
+ /// get notification when the cursor leaves this inset
+ void notifyCursorLeaves(LCursor & cur);
/// direct access to the cell
MathArray & cell(idx_type);
/// direct access to the cell
MathArray const & cell(idx_type) const;
- /// direct access to the cell including the drawing cache
- MathXArray & xcell(idx_type);
- /// direct access to the cell including the drawing cache
- MathXArray const & xcell(idx_type) const;
-
+
/// can we move into this cell (see macroarg.h)
- bool isActive() const { return nargs() > 0; }
+ bool isActive() const;
/// request "external features"
void validate(LaTeXFeatures & features) const;
- /// match in all cells
- bool match(MathInset *) const;
/// replace in all cells
void replace(ReplaceData &);
/// do we contain a given pattern?
- bool contains(MathArray const &);
+ bool contains(MathArray const &) const;
+ /// glue everything to a single cell
+ MathArray glue() const;
/// debug helper
void dump() const;
+ /// writes \\, name(), and args in braces and '\\lyxlock' if necessary
+ void write(WriteStream & os) const;
+ /// writes [, name(), and args in []
+ void normalize(NormalStream & os) const;
+ ///
+ int latex(Buffer const &, std::ostream & os,
+ OutputParams const & runparams) const;
+
+protected:
+ ///
+ virtual void doDispatch(LCursor & cur, FuncRequest & cmd);
+ /// do we want to handle this event?
+ bool getStatus(LCursor & cur, FuncRequest const & cmd,
+ FuncStatus & status) const;
+ ///
+ void handleFont(LCursor & cur,
+ std::string const & arg, std::string const & font);
+ ///
+ void handleFont2(LCursor & cur, std::string const & arg);
+
+ ///
+ bool interpret(LCursor & cur, char c);
+ ///
+ bool script(LCursor & cur, bool);
+
+
+private:
+ /// lfun handler
+ void lfunMousePress(LCursor &, FuncRequest &);
+ ///
+ void lfunMouseRelease(LCursor &, FuncRequest &);
+ ///
+ void lfunMouseMotion(LCursor &, FuncRequest &);
+
protected:
/// we store the cells in a vector
- typedef std::vector<MathXArray> cells_type;
+ typedef std::vector<MathArray> cells_type;
/// thusly:
cells_type cells_;
+ /// if the inset is locked, it can't be entered with the cursor
+ bool lock_;
};
#endif