/// identifies NestInsets
MathNestInset const * asNestInset() const { return this; }
/// get cursor position
- void getCursorPos(CursorSlice const & sl, int & x, int & y) const;
+ void cursorPos(CursorSlice const & sl, bool boundary, int & x, int & y) const;
///
void edit(LCursor & cur, bool left);
///
- InsetBase * editXY(LCursor & cur, int x, int y) const;
+ InsetBase * editXY(LCursor & cur, int x, int y);
/// order of movement through the cells when pressing the left key
bool idxLeft(LCursor &) const;