/// identifies NestInsets
MathNestInset const * asNestInset() const { return this; }
/// get cursor position
- void getCursorPos(CursorSlice const & sl, int & x, int & y) const;
+ void cursorPos(CursorSlice const & sl, bool boundary, int & x, int & y) const;
///
void edit(LCursor & cur, bool left);
///