/** Abstract base class for all math objects that contain nested items.
This is basically everything that is not a single character or a
- single symbol
+ single symbol.
*/
explicit MathNestInset(idx_type ncells);
/// the size is usuall some sort of convex hull of the cells
- void metrics(MathMetricsInfo const & st) const;
+ void metrics(MathMetricsInfo const & mi) const;
+ /// add space for markers
+ void metricsMarkers(int frame = 1) const;
+ /// add space for markers
+ void metricsMarkers2(int frame = 1) const;
+ /// draw background if locked
+ void draw(MathPainterInfo & pi, int x, int y) const;
+ /// draw selection background
+ void drawSelection(MathPainterInfo & pi,
+ idx_type idx1, pos_type pos1, idx_type idx2, pos_type pos2) const;
+ void drawMarkers(MathPainterInfo & pi, int x, int y) const;
+ /// draw four angular markers
+ void drawMarkers2(MathPainterInfo & pi, int x, int y) const;
/// appends itself with macro arguments substituted
void substitute(MathMacro const & macro);
/// identifies NestInsets
MathNestInset * asNestInset() { return this; }
+ /// get cursor position
+ void getPos(idx_type idx, pos_type pos, int & x, int & y) const;
/// order of movement through the cells when pressing the left key
bool idxLeft(idx_type & idx, pos_type & pos) const;
bool lock() const;
/// access to the lock
void lock(bool);
+ /// get notification when the cursor leaves this inset
+ void notifyCursorLeaves();
/// direct access to the cell
MathArray & cell(idx_type);
void replace(ReplaceData &);
/// do we contain a given pattern?
bool contains(MathArray const &);
+ /// glue everything to a single cell
+ MathArray glue() const;
/// debug helper
void dump() const;
- ///
+ /// is the cursor currently somewhere within this inset?
virtual bool editing() const;
protected:
typedef std::vector<MathXArray> cells_type;
/// thusly:
cells_type cells_;
- /// if the inset is locked, it can't be enter with the cursor
+ /// if the inset is locked, it can't be entered with the cursor
bool lock_;
};