}
-void MathNestInset::draw(MathPainterInfo & pi, int x, int y) const
+//void MathNestInset::draw(MathPainterInfo & pi, int x, int y) const
+void MathNestInset::draw(MathPainterInfo &, int, int) const
{
+#if 0
if (lock_)
pi.pain.fillRectangle(x, y - ascent(), width(), height(),
LColor::mathlockbg);
+#endif
}
{
return nargs() > 0;
}
+
+
+MathArray MathNestInset::glue() const
+{
+ MathArray ar;
+ for (unsigned i = 0; i < nargs(); ++i)
+ ar.push_back(cell(i));
+ return ar;
+}