#ifndef MATH_CHEATINSET_H
#define MATH_CHEATINSET_H
+#include "math_diminset.h"
+#include "vspace.h"
+#include "LString.h"
#include "math_nestinset.h"
#ifdef __GNUG__
#pragma interface
#endif
+/// The \kern primitive
/// Some hack for visual effects
-class MathKernInset : public MathNestInset {
+class MathKernInset : public MathDimInset {
public:
///
MathKernInset();
///
+ explicit MathKernInset(LyXLength const & wid);
+ ///
+ explicit MathKernInset(string const & wid);
+ ///
MathInset * clone() const;
///
void draw(Painter &, int x, int y) const;
///
void normalize(NormalStream & ns) const;
///
- void metrics(MathMetricsInfo const &cwmist) const;
+ void metrics(MathMetricsInfo const & st) const;
+private:
+ /// width in em
+ LyXLength wid_;
};
#endif