/// Where should we go when we press the up or down cursor key?
virtual bool idxUpDown(idx_type & idx, pos_type & pos, bool up,
int targetx) const;
+ /// Where should we go when we press the up or down cursor key?
+ virtual bool idxUpDown2(idx_type & idx, pos_type & pos, bool up,
+ int targetx) const;
/// The left key
virtual bool idxLeft(idx_type & idx, pos_type & pos) const;
/// The right key