}
-void MathInset::getPos(idx_type, pos_type, int & x, int & y) const
+void MathInset::getScreenPos(idx_type, pos_type, int & x, int & y) const
{
- lyxerr << "MathInset::getPos() called directly!" << endl;
+ lyxerr << "MathInset::getScreenPos() called directly!" << endl;
x = y = 0;
}