std::vector<std::string> label_;
///
boost::scoped_ptr<RenderPreview> preview_;
+ ///
+ mutable bool use_preview_;
//
// Incorporate me
//
protected:
///
- void handleFont(LCursor &, std::string const & arg, std::string const & font);
+ void handleFont(LCursor & cur, std::string const & arg,
+ std::string const & font);
+ ///
+ void handleFont2(LCursor & cur, std::string const & arg);
///
- void handleFont2(LCursor &, std::string const & arg);
+ bool previewState(BufferView * bv) const;
};
#endif