#ifndef MATH_FUNCINSET_H
#define MATH_FUNCINSET_H
-#include "math_inset.h"
+#include "math_diminset.h"
#include "math_defs.h"
#ifdef __GNUG__
/**
Functions or LaTeX names for objects that I don't know how to draw.
*/
-class MathFuncInset : public MathedInset {
+class MathFuncInset : public MathDimInset {
public:
///
- explicit
- MathFuncInset(string const & nm,
- short ot = LM_OT_FUNC, short st = LM_ST_TEXT);
+ explicit MathFuncInset(string const & nm);
///
- MathedInset * Clone();
+ MathInset * clone() const;
///
- void draw(Painter &, int, int);
+ void metrics(MathMetricsInfo const & st) const;
///
- void Write(std::ostream &, bool fragile);
+ void draw(Painter &, int x, int y) const;
///
- void WriteNormal(std::ostream &);
+ string const & name() const;
+ /// identifies FuncInsets
+ MathFuncInset * asFuncInset() { return this; }
///
- void Metrics();
+ void setName(string const &);
///
- bool GetLimits() const;
+ bool match(MathInset * p) const;
+
+ ///
+ void normalize(NormalStream &) const;
+ ///
+ void maplize(MapleStream &) const;
+ ///
+ void mathmlize(MathMLStream &) const;
+ ///
+ void octavize(OctaveStream &) const;
+ ///
+ void write(WriteStream &) const;
private:
///
- bool lims_;
+ string name_;
+ ///
+ mutable MathMetricsInfo mi_;
};
#endif