#ifndef MATH_FUNCINSET_H
#define MATH_FUNCINSET_H
-#include "math_inset.h"
+#include "math_diminset.h"
#include "math_defs.h"
#ifdef __GNUG__
/**
Functions or LaTeX names for objects that I don't know how to draw.
*/
-class MathFuncInset : public MathInset {
+class MathFuncInset : public MathDimInset {
public:
///
- explicit MathFuncInset(string const & nm, MathInsetTypes ot = LM_OT_FUNC);
+ explicit MathFuncInset(string const & nm);
///
- virtual MathInset * clone() const;
+ MathInset * clone() const;
///
- void draw(Painter &, int, int);
+ void metrics(MathMetricsInfo const & st) const;
///
- void Write(std::ostream &, bool fragile) const;
+ void draw(Painter &, int x, int y) const;
///
- void WriteNormal(std::ostream &) const;
+ string const & name() const;
+ /// identifies FuncInsets
+ MathFuncInset * asFuncInset() { return this; }
///
- void Metrics(MathStyles st);
+ void setName(string const &);
+ ///
+ bool match(MathInset * p) const;
+
+ ///
+ void normalize(NormalStream &) const;
+ ///
+ void maplize(MapleStream &) const;
+ ///
+ void mathmlize(MathMLStream &) const;
+ ///
+ void octavize(OctaveStream &) const;
+ ///
+ void write(WriteStream &) const;
private:
///
- bool lims_;
+ string name_;
+ ///
+ mutable MathMetricsInfo mi_;
};
#endif