#include "math_diminset.h"
#include "math_defs.h"
-#include "LString.h"
#ifdef __GNUG__
#pragma interface
///
void draw(Painter &, int x, int y) const;
///
- void write(MathWriteInfo & os) const;
+ string const & name() const;
+ /// identifies FuncInsets
+ MathFuncInset * asFuncInset() { return this; }
///
- void writeNormal(std::ostream &) const;
+ void setName(string const &);
///
- string const & name() const;
+ bool match(MathInset * p) const;
+
+ ///
+ void normalize(NormalStream &) const;
+ ///
+ void maplize(MapleStream &) const;
+ ///
+ void mathmlize(MathMLStream &) const;
+ ///
+ void octavize(OctaveStream &) const;
///
- void setName(string const & n);
+ void write(WriteStream &) const;
private:
///
string name_;