#ifndef MATH_FRACINSET_H
#define MATH_FRACINSET_H
-#include "math_inset.h"
+#include "math_fracbase.h"
#ifdef __GNUG__
#pragma interface
#endif
-/** Fraction like objects (frac, stackrel, binom)
+/** Fraction like objects (frac, binom)
\author Alejandro Aguilar Sierra
*/
-class MathFracInset : public MathInset {
+class MathFracInset : public MathFracbaseInset {
public:
///
- explicit MathFracInset(const string & name);
+ explicit MathFracInset(bool atop = false);
///
- virtual MathInset * clone() const;
+ MathInset * clone() const;
///
- virtual void Write(std::ostream &, bool fragile) const;
+ void metrics(MathMetricsInfo const & st) const;
///
- virtual void WriteNormal(std::ostream &) const;
+ void draw(Painter &, int x, int y) const;
///
- virtual void Metrics(MathStyles st, int asc = 0, int des = 0);
- ///
- virtual void draw(Painter &, int x, int baseline);
- ///
- virtual bool idxUp(int &, int &) const;
- ///
- virtual bool idxDown(int &, int &) const;
- ///
- virtual bool idxLeft(int &, int &) const;
+ MathFracInset * asFracInset();
+
///
- virtual bool idxRight(int &, int &) const;
+ void write(WriteStream & os) const;
///
- virtual bool idxFirstUp(int & idx, int & pos) const;
+ void normalize(NormalStream &) const;
///
- virtual bool idxFirstDown(int & idx, int & pos) const;
+ void maplize(MapleStream &) const;
///
- virtual bool idxLastUp(int & idx, int & pos) const;
+ void mathmlize(MathMLStream &) const;
+public:
///
- virtual bool idxLastDown(int & idx, int & pos) const;
+ const bool atop_;
};
#endif