#ifndef MATH_FRACINSET_H
#define MATH_FRACINSET_H
-#include "math_parinset.h"
+#include "math_inset.h"
#ifdef __GNUG__
#pragma interface
/** Fraction like objects (frac, stackrel, binom)
\author Alejandro Aguilar Sierra
*/
-class MathFracInset : public MathParInset {
+class MathFracInset : public MathInset {
public:
///
- MathFracInset(short ot = LM_OT_FRAC);
+ explicit MathFracInset(const string & name);
///
- MathedInset * Clone();
+ virtual MathInset * clone() const;
///
- void draw(Painter &, int x, int baseline);
+ virtual void Write(std::ostream &, bool fragile) const;
///
- void Write(std::ostream &, bool fragile);
+ virtual void WriteNormal(std::ostream &) const;
///
- void Metrics();
-
- /** This does the same that SetData(MathedArray const &) but for both
- numerator and denominator at once.
- */
- void SetData(MathedArray const &, MathedArray const &);
+ virtual void Metrics(MathStyles st, int asc = 0, int des = 0);
///
- void setData(MathedArray const &);
+ virtual void draw(Painter &, int x, int baseline);
///
- void GetXY(int & x, int & y) const;
+ virtual bool idxUp(int &, int &) const;
///
- void SetFocus(int, int);
+ virtual bool idxDown(int &, int &) const;
///
- bool Inside(int, int);
+ virtual bool idxLeft(int &, int &) const;
///
- MathedArray & GetData();
+ virtual bool idxRight(int &, int &) const;
///
- bool setArgumentIdx(int i); // was bool Up/down(void);
+ virtual bool idxFirstUp(int & idx, int & pos) const;
///
- int getArgumentIdx() const;
+ virtual bool idxFirstDown(int & idx, int & pos) const;
///
- int getMaxArgumentIdx() const;
+ virtual bool idxLastUp(int & idx, int & pos) const;
///
- void SetStyle(short);
-private:
- ///
- int idx_;
- ///
- MathParInset den_;
- ///
- int w0_;
- ///
- int w1_;
- ///
- int des0_;
- ///
- int dh_;
+ virtual bool idxLastDown(int & idx, int & pos) const;
};
-
-inline
-int MathFracInset::getArgumentIdx() const
-{
- return idx_;
-}
-
-
-inline
-int MathFracInset::getMaxArgumentIdx() const
-{
- return 1;
-}
#endif