///
MathFracbaseInset();
///
- bool idxUp(int &, int &) const;
+ bool idxUp(MathInset::idx_type &, MathInset::pos_type &) const;
///
- bool idxDown(int &, int &) const;
+ bool idxDown(MathInset::idx_type &, MathInset::pos_type &) const;
///
- bool idxLeft(int &, int &) const;
+ bool idxLeft(MathInset::idx_type &, MathInset::pos_type &) const;
///
- bool idxRight(int &, int &) const;
- ///
- bool idxFirstUp(int & idx, int & pos) const;
- ///
- bool idxFirstDown(int & idx, int & pos) const;
- ///
- bool idxLastUp(int & idx, int & pos) const;
- ///
- bool idxLastDown(int & idx, int & pos) const;
+ bool idxRight(MathInset::idx_type &, MathInset::pos_type &) const;
};
#endif