#include "math_undersetinset.h"
#include "math_unknowninset.h"
#include "math_xarrowinset.h"
+#include "math_xymatrixinset.h"
//#include "insets/insetref.h"
#include "ref_inset.h"
return MathAtom(new MathMakeboxInset);
if (s == "kern")
return MathAtom(new MathKernInset);
+ if (s == "xymatrix")
+ return MathAtom(new MathXYMatrixInset);
if (s == "xrightarrow" || s == "xleftarrow")
return MathAtom(new MathXArrowInset(s));
if (s == "split" || s == "gathered" || s == "aligned" || s == "alignedat")