///
MathEnvInset(std::string const & name_);
///
- virtual std::auto_ptr<InsetBase> clone() const;
- ///
void draw(PainterInfo &, int x, int y) const;
///
void write(WriteStream & os) const;
void infoize(std::ostream & os) const;
private:
+ virtual std::auto_ptr<InsetBase> doClone() const;
/// name of that environment
std::string name_;
};