-#ifdef __GNUG__
-#pragma implementation
-#endif
+#include <config.h>
#include "math_dotsinset.h"
-#include "mathed/support.h"
-#include "mathed/math_parser.h"
-#include "support/LOstream.h"
+#include "math_mathmlstream.h"
+#include "math_streamstr.h"
+#include "math_support.h"
+#include "math_parser.h"
-using std::ostream;
+using std::auto_ptr;
MathDotsInset::MathDotsInset(latexkeys const * key)
{}
-MathInset * MathDotsInset::clone() const
+auto_ptr<InsetBase> MathDotsInset::clone() const
{
- return new MathDotsInset(*this);
-}
-
-
-void MathDotsInset::draw(Painter & pain, int x, int y)
-{
- mathed_draw_deco(pain, x + 2, y - dh_, width_ - 2, ascent_, key_->id);
- if (key_->id == LM_vdots || key_->id == LM_ddots)
- ++x;
- if (key_->id != LM_vdots)
- --y;
- mathed_draw_deco(pain, x + 2, y - dh_, width_ - 2, ascent_, key_->id);
+ return auto_ptr<InsetBase>(new MathDotsInset(*this));
}
-void MathDotsInset::metrics(MathStyles st)
+void MathDotsInset::metrics(MetricsInfo & mi, Dimension & dim) const
{
- size(st);
- mathed_char_dim(LM_TC_VAR, size(), 'M', ascent_, descent_, width_);
- switch (key_->id) {
- case LM_ldots: dh_ = 0; break;
- case LM_cdots: dh_ = ascent_ / 2; break;
- case LM_vdots: width_ /= 2;
- case LM_ddots: dh_ = ascent_; break;
+ mathed_char_dim(mi.base.font, 'M', dim_);
+ dh_ = 0;
+ if (key_->name == "cdots" || key_->name == "dotsb"
+ || key_->name == "dotsm" || key_->name == "dotsi")
+ dh_ = dim_.asc / 2;
+ else if (key_->name == "dotsc")
+ dh_ = dim_.asc / 4;
+ else if (key_->name == "vdots") {
+ dim_.wid = (dim_.wid / 2) + 1;
+ dh_ = dim_.asc;
}
-}
+ else if (key_->name == "ddots")
+ dh_ = dim_.asc;
+ dim = dim_;
+}
-void MathDotsInset::write(ostream & os, bool /* fragile */) const
+void MathDotsInset::draw(PainterInfo & pain, int x, int y) const
{
- os << '\\' << key_->name << ' ';
+ mathed_draw_deco(pain, x + 2, y - dh_, dim_.width() - 2, dim_.ascent(),
+ key_->name);
+ if (key_->name == "vdots" || key_->name == "ddots")
+ ++x;
+ if (key_->name != "vdots")
+ --y;
+ mathed_draw_deco(pain, x + 2, y - dh_, dim_.width() - 2, dim_.ascent(),
+ key_->name);
}
-void MathDotsInset::writeNormal(ostream & os) const
+string MathDotsInset::name() const
{
- os << "[" << key_->name << "] ";
+ return key_->name;
}