-#ifdef __GNUG__
-#pragma implementation
-#endif
+#include <config.h>
#include "math_dotsinset.h"
#include "math_mathmlstream.h"
+#include "math_streamstr.h"
#include "math_support.h"
+#include "math_parser.h"
-
-MathDotsInset::MathDotsInset(string const & name)
- : name_(name)
-{}
+using std::auto_ptr;
-MathInset * MathDotsInset::clone() const
-{
- return new MathDotsInset(*this);
-}
+MathDotsInset::MathDotsInset(latexkeys const * key)
+ : key_(key)
+{}
-void MathDotsInset::draw(Painter & pain, int x, int y) const
+auto_ptr<InsetBase> MathDotsInset::clone() const
{
- mathed_draw_deco(pain, x + 2, y - dh_, width_ - 2, ascent_, name_);
- char const c = name_[0];
- if (c == 'v' || c == 'd')
- ++x;
- if (c != 'v')
- --y;
- mathed_draw_deco(pain, x + 2, y - dh_, width_ - 2, ascent_, name_);
+ return auto_ptr<InsetBase>(new MathDotsInset(*this));
}
-void MathDotsInset::metrics(MathMetricsInfo const & mi) const
+void MathDotsInset::metrics(MetricsInfo & mi, Dimension & dim) const
{
- mathed_char_dim(LM_TC_VAR, mi, 'M', ascent_, descent_, width_);
- switch (name_[0]) {
- case 'l': dh_ = 0; break;
- case 'c': dh_ = ascent_ / 2; break;
- case 'v': width_ /= 2;
- case 'd': dh_ = ascent_; break;
+ mathed_char_dim(mi.base.font, 'M', dim_);
+ dh_ = 0;
+ if (key_->name == "cdots" || key_->name == "dotsb"
+ || key_->name == "dotsm" || key_->name == "dotsi")
+ dh_ = dim_.asc / 2;
+ else if (key_->name == "dotsc")
+ dh_ = dim_.asc / 4;
+ else if (key_->name == "vdots") {
+ dim_.wid = (dim_.wid / 2) + 1;
+ dh_ = dim_.asc;
}
-}
+ else if (key_->name == "ddots")
+ dh_ = dim_.asc;
+ dim = dim_;
+}
-void MathDotsInset::write(MathWriteInfo & os) const
+void MathDotsInset::draw(PainterInfo & pain, int x, int y) const
{
- os << '\\' << name_.c_str() << ' ';
+ mathed_draw_deco(pain, x + 2, y - dh_, dim_.width() - 2, dim_.ascent(),
+ key_->name);
+ if (key_->name == "vdots" || key_->name == "ddots")
+ ++x;
+ if (key_->name != "vdots")
+ --y;
+ mathed_draw_deco(pain, x + 2, y - dh_, dim_.width() - 2, dim_.ascent(),
+ key_->name);
}
-void MathDotsInset::writeNormal(NormalStream & os) const
+string MathDotsInset::name() const
{
- os << "[" << name_.c_str() << "] ";
+ return key_->name;
}