#include "math_nestinset.h"
#include "LString.h"
-#ifdef __GNUG__
-#pragma interface
-#endif
/** Decorations and accents over (below) a math object
- \author Alejandro Aguilar Sierra
+ * \author Alejandro Aguilar Sierra
+ *
+ * Full author contact details are available in file CREDITS
*/
+class latexkeys;
+
class MathDecorationInset : public MathNestInset {
public:
///
- explicit MathDecorationInset(string const & name);
+ explicit MathDecorationInset(latexkeys const * key);
///
MathInset * clone() const;
///
- void draw(Painter &, int x, int y) const;
+ void draw(MathPainterInfo &, int x, int y) const;
+ ///
+ void write(WriteStream & os) const;
///
- void write(MathWriteInfo & os) const;
+ void metrics(MathMetricsInfo & mi) const;
///
- void metrics(MathMetricsInfo const & st) const;
+ void normalize(NormalStream & os) const;
///
- void writeNormal(std::ostream & os) const;
+ void infoize(std::ostream & os) const;
///
bool isScriptable() const;
bool wide() const;
///
- string const name_;
+ latexkeys const * key_;
/// height cache of deco
mutable int dh_;
/// vertical offset cache of deco
mutable int dy_;
+ /// width for non-wide deco
+ mutable int dw_;
};
#endif