#include "math_nestinset.h"
#include "LString.h"
-#ifdef __GNUG__
-#pragma interface
-#endif
/** Decorations and accents over (below) a math object
* \author Alejandro Aguilar Sierra
///
MathInset * clone() const;
///
- void draw(MathPainterInfo &, int x, int y) const;
+ void draw(PainterInfo &, int x, int y) const;
///
void write(WriteStream & os) const;
///
- void metrics(MathMetricsInfo & mi) const;
+ void metrics(MetricsInfo & mi) const;
///
void normalize(NormalStream & os) const;
///