MathInset * MathDecorationInset::clone() const
-{
+{
return new MathDecorationInset(*this);
}
ascent_ = xcell(0).ascent();
descent_ = xcell(0).descent();
- dh_ = 6; //mathed_char_height(LM_TC_VAR, mi(), 'I', ascent_, descent_);
+ dh_ = 6; //mathed_char_height(LM_TC_VAR, mi(), 'I', ascent_, descent_);
dw_ = 6; //mathed_char_width(LM_TC_VAR, mi, 'x');
if (upper()) {
void MathDecorationInset::draw(Painter & pain, int x, int y) const
-{
+{
xcell(0).draw(pain, x, y);
- if (wide())
+ if (wide())
mathed_draw_deco(pain, x, y + dy_, width_, dh_, name_);
else
mathed_draw_deco(pain, x + (width_ - dw_) / 2, y + dy_, dw_, dh_, name_);