void MathArray::draw(PainterInfo & pi, int x, int y) const
{
//lyxerr << "MathArray::draw: x: " << x << " y: " << y << endl;
- setXY(x, y);
+ setXY(x, y);
if (empty()) {
pi.pain.rectangle(x, y - ascent(), width(), height(), LColor::mathline);
void MathArray::setXY(int x, int y) const
{
- lyxerr << "setting position cache for MathArray " << this << std::endl;
+ //lyxerr << "setting position cache for MathArray " << this << std::endl;
theCoords.arrays_.add(this, x, y);
}