#endif
#include "math_inset.h"
-#include "math_pos.h"
+#include "math_iterator.h"
#include "LString.h"
class InsetFormulaBase;
+class BufferView;
class MathPainterInfo;
class MathUnknownInset;
class Selection;
[Have a look at math_inset.h first]
The MathCursor is different from the kind of cursor used in the Outer
-World. It contains a stack of MathCursorPositions, each of which is made
+World. It contains a stack of MathCursorPos, each of which is made
up of a inset pointer, an index and a position offset, marking a path from
-this formula's mathHullInset to the current position.
+this formula's MathHullInset to the current position.
*/
typedef MathInset::row_type row_type;
/// type for column numbers
typedef MathInset::col_type col_type;
- /// how to store a cursor
- typedef std::vector<MathCursorPos> cursor_type;
///
explicit MathCursor(InsetFormulaBase *, bool left);
///
void backspace();
/// called for LFUN_HOME etc
- void home(bool sel = false);
+ bool home(bool sel = false);
/// called for LFUN_END etc
- void end(bool sel = false);
+ bool end(bool sel = false);
/// called for LFUN_RIGHT and LFUN_RIGHTSEL
bool right(bool sel = false);
/// called for LFUN_LEFT etc
/// interpret name a name of a macro
void macroModeClose();
/// are we currently typing the name of a macro?
- MathUnknownInset * inMacroMode() const;
+ bool inMacroMode() const;
+ /// get access to the macro we are currently typing
+ MathUnknownInset * activeMacro();
+ /// get access to the macro we are currently typing
+ MathUnknownInset const * activeMacro() const;
/// are we currently typing '#1' or '#2' or...?
bool inMacroArgMode() const;
- /// are we in an mbox?
- bool inMathMode() const;
+ /// are we in math mode (1), text mode (-1) or unsure?
+ MathInset::mode_type currentMode() const;
// Local selection methods
///
/// remove this as soon as LyXFunc::getStatus is "localized"
string getLastCode() const { return "mathnormal"; }
///
- void pullArg(bool goright);
- ///
bool isInside(MathInset const *) const;
///
char valign() const;
///
MathArray & array() const;
///
- MathXArray & xarray() const;
- ///
bool hasPrevAtom() const;
///
bool hasNextAtom() const;
/// dump selection information for debugging
void dump(char const * str) const;
/// moves on
- void setSelection(cursor_type const & where, size_type n);
+ void setSelection(MathIterator const & where, size_type n);
///
void insert(char c);
///
private:
+ /// injects content of a cell into parent
+ void pullArg();
/// moves cursor index one cell to the left
bool idxLeft();
/// moves cursor index one cell to the right
bool goUpDown(bool up);
/// moves position into box
bool bruteFind(int xo, int yo, int xlow, int xhigh, int ylow, int yhigh);
+ /// are we in a nucleus of a script inset?
+ bool inNucleus() const;
/// grab grid marked by anchor and current cursor
idx_type & idx();
/// path of positions the cursor had to go if it were leaving each inset
- cursor_type Cursor_;
+ MathIterator Cursor_;
/// path of positions the anchor had to go if it were leaving each inset
- mutable cursor_type Anchor_;
+ mutable MathIterator Anchor_;
/// pointer to enclsing LyX inset
InsetFormulaBase * formula_;
// Selection stuff
};
extern MathCursor * mathcursor;
+void releaseMathCursor(BufferView * bv);
#endif