#endif
#include "math_defs.h"
+#include "math_inset.h"
+#include "math_pos.h"
+#include "LString.h"
-class MathInset;
-class MathAtom;
-class MathArrayInset;
-class MathFuncInset;
-class MathMatrixInset;
-class MathScriptInset;
-class MathSpaceInset;
class InsetFormulaBase;
-class MathArray;
-class MathXArray;
class Painter;
-class latexkeys;
+class Selection;
-/// Description of a position
-struct MathCursorPos {
- /// inset
- MathInset * par_;
- /// cell index
- unsigned int idx_;
- /// cell position
- unsigned int pos_;
- /// returns cell corresponding to this position
- MathArray & cell() const;
- /// returns cell corresponding to this position
- MathArray & cell(unsigned int idx) const;
- /// returns xcell corresponding to this position
- MathXArray & xcell() const;
- /// returns xcell corresponding to this position
- MathXArray & xcell(unsigned int idx) const;
-};
+/**
+
+[Have a look at math_inset.h first]
+
+The MathCursor is different from the kind of cursor used in the Outer
+World. It contains a stack of MathCursorPositions, each of which is made
+up of a inset pointer, an index and a position offset, marking a path from
+this formula's mathHullInset to the current position.
-///
-bool operator==(MathCursorPos const &, MathCursorPos const &);
-///
-bool operator<(MathCursorPos const &, MathCursorPos const &);
+*/
-/// This is the external interface of Math's subkernel
class MathCursor {
public:
+ /// short of anything else reasonable
+ typedef MathInset::size_type size_type;
+ /// type for cursor positions within a cell
+ typedef MathInset::pos_type pos_type;
+ /// type for cell indices
+ typedef MathInset::idx_type idx_type;
+ /// type for row numbers
+ typedef MathInset::row_type row_type;
+ /// type for column numbers
+ typedef MathInset::col_type col_type;
+ /// how to store a cursor
+ typedef std::vector<MathCursorPos> cursor_type;
+
///
- explicit MathCursor(InsetFormulaBase *);
+ explicit MathCursor(InsetFormulaBase *, bool left);
///
- void insert(MathInset *);
+ void insert(MathAtom const &);
///
void insert(MathArray const &);
///
+ void paste(MathArray const &);
+ ///
void erase();
///
void backspace();
- ///
+ /// called for LFUN_HOME etc
void home(bool sel = false);
- ///
+ /// called for LFUN_END etc
void end(bool sel = false);
- ///
+ /// called for LFUN_RIGHT and LFUN_RIGHTSEL
bool right(bool sel = false);
- ///
+ /// called for LFUN_LEFT etc
bool left(bool sel = false);
- ///
+ /// called for LFUN_UP etc
bool up(bool sel = false);
- ///
+ /// called for LFUN_DOWN etc
bool down(bool sel = false);
/// Put the cursor in the first position
void first();
/// Put the cursor in the last position
void last();
- /// moves cursor position one cell to the left
- bool posLeft();
- /// moves cursor position one cell to the right
- bool posRight();
- /// moves cursor index one cell to the left
- bool idxLeft();
- /// moves cursor index one cell to the right
- bool idxRight();
- /// moves position somehow up
- bool goUp();
- /// moves position somehow down
- bool goDown();
- ///
+ /// move to next cell in current inset
void idxNext();
- ///
+ /// move to previous cell in current inset
void idxPrev();
///
void plainErase();
///
- void plainInsert(MathInset * p);
+ void plainInsert(MathAtom const &);
///
- void niceInsert(MathInset * p);
+ void niceInsert(MathAtom const &);
+
///
void delLine();
- /// This is in pixels from (maybe?) the top of inset
- void setPos(int, int);
- ///
+ /// in pixels from top of screen
+ void setPos(int x, int y);
+ /// in pixels from top of screen
void getPos(int & x, int & y);
- ///
+ /// current inset
MathInset * par() const;
/// return the next enclosing grid inset and the cursor's index in it
- MathArrayInset * enclosingArray(unsigned int &) const;
- ///
- InsetFormulaBase const * formula();
+ MathGridInset * enclosingGrid(idx_type &) const;
///
- unsigned int pos() const;
+ InsetFormulaBase * formula();
+ /// current offset in the current cell
+ pos_type pos() const;
+ /// current cell
+ idx_type idx() const;
+ /// size of current cell
+ size_type size() const;
///
- unsigned int idx() const;
+ bool interpret(string const &);
///
- unsigned int size() const;
- ///
- void interpret(string const &);
- ///
- void setSize(MathStyles);
+ bool interpret(char);
///
bool toggleLimits();
- ///
- // Macro mode methods
+ /// interpret name a name of a macro
void macroModeClose();
///
bool inMacroMode() const;
///
void selClear();
///
+ void selGet(MathArray & ar);
+ ///
void drawSelection(Painter & pain) const;
///
void handleFont(MathTextCodes t);
void handleDelim(string const & l, string const & r);
///
void handleNest(MathInset * p);
- /// Splits cells and shifts right part to the next cell
+ /// splits cells and shifts right part to the next cell
void splitCell();
- /// Splits line and insert new row of cell
+ /// splits line and insert new row of cell
void breakLine();
+ /// read contents of line into an array
+ void readLine(MathArray & ar) const;
///
MathTextCodes getLastCode() const;
///
///
char halign() const;
///
- unsigned int col() const;
+ col_type hullCol() const;
///
- unsigned int row() const;
+ row_type hullRow() const;
- ///
- MathStyles style() const;
- /// Make sure cursor position is valid
+ /// make sure cursor position is valid
void normalize() const;
-
+ ///
+ UpdatableInset * asHyperActiveInset() const;
+
+ /// enter a MathInset
+ void push(MathAtom & par);
/// enter a MathInset from the front
- void pushLeft(MathInset * par);
+ void pushLeft(MathAtom & par);
/// enter a MathInset from the back
- void pushRight(MathInset * par);
+ void pushRight(MathAtom & par);
/// leave current MathInset to the left
bool popLeft();
/// leave current MathInset to the left
///
MathXArray & xarray() const;
///
- MathAtom const * prevAtom() const;
+ bool hasPrevAtom() const;
///
- MathAtom * prevAtom();
+ bool hasNextAtom() const;
///
- MathAtom const * nextAtom() const;
+ MathAtom const & prevAtom() const;
///
- MathAtom * nextAtom();
+ MathAtom & prevAtom();
+ ///
+ MathAtom const & nextAtom() const;
+ ///
+ MathAtom & nextAtom();
/// returns the selection
void getSelection(MathCursorPos &, MathCursorPos &) const;
MathCursorPos normalAnchor() const;
/// path of positions the cursor had to go if it were leving each inset
- std::vector<MathCursorPos> Cursor_;
+ cursor_type Cursor_;
/// path of positions the anchor had to go if it were leving each inset
- std::vector<MathCursorPos> Anchor_;
+ cursor_type Anchor_;
- /// reference to the last item of the path
+ /// reference to the last item of the path, i.e. "The Cursor"
MathCursorPos & cursor();
- ///
+ /// reference to the last item of the path, i.e. "The Cursor"
MathCursorPos const & cursor() const;
-
- ///
- unsigned int last() const;
- ///
- MathInset * parInset(int i) const;
- ///
- MathMatrixInset * outerPar() const;
- ///
+ /// dump selection information for debugging
void seldump(char const * str) const;
- ///
+ /// dump selection information for debugging
void dump(char const * str) const;
-
- ///
- void merge(MathArray const & arr);
- ///
- MathInset * nextInset() const;
- ///
- MathInset * prevInset() const;
///
- MathScriptInset * prevScriptInset() const;
+ void stripFromLastEqualSign();
+
///
- MathSpaceInset * prevSpaceInset() const;
+ friend class Selection;
+
private:
+ /// moves cursor position one cell to the left
+ bool posLeft();
+ /// moves cursor position one cell to the right
+ bool posRight();
+ /// moves cursor index one cell to the left
+ bool idxLeft();
+ /// moves cursor index one cell to the right
+ bool idxRight();
+ /// moves position somehow up
+ bool goUp();
+ /// moves position somehow down
+ bool goDown();
+ /// moves position into box
+ bool bruteFind(int xlow, int xhigh, int ylow, int yhigh);
+
///
string macroName() const;
///
- void insert(char, MathTextCodes t = LM_TC_MIN);
+ int macroNamePos() const;
+ ///
+ void insert(char, MathTextCodes t);
/// can we enter the inset?
- bool openable(MathInset *, bool selection) const;
- /// can the setPos routine enter that inset?
- MathInset * positionable(MathAtom *, int x, int y) const;
+ bool openable(MathAtom const &, bool selection) const;
/// write access to cursor cell position
- unsigned int & pos();
+ pos_type & pos();
/// write access to cursor cell index
- unsigned int & idx();
- /// x-offset of current cell relative to par xo
- unsigned int cellXOffset() const;
- /// y-offset of current cell relative to par yo
- unsigned int cellYOffset() const;
- /// current x position relative to par xo
- int xpos() const;
- /// current y position relative to par yo
- int ypos() const;
- /// adjust position in current cell according to x. idx is not changed.
- void gotoX(int x);
+ idx_type & idx();
///
- InsetFormulaBase * const formula_;
+ InsetFormulaBase * formula_;
///
MathTextCodes lastcode_;
// Selection stuff