void niceInsert(std::string const &);
/// in pixels from top of screen
- void setPos(int x, int y);
+ void setScreenPos(int x, int y);
/// in pixels from top of screen
- void getPos(int & x, int & y) const;
+ void getScreenPos(int & x, int & y) const;
/// in pixels from left of screen
int targetX() const;
/// current inset