#include "math_inset.h"
-#ifdef __GNUG__
-#pragma interface
-#endif
/** The base character inset.
- \author André Pönitz
+ * \author André Pönitz
+ *
+ * Full author contact details are available in file CREDITS
*/
class MathCharInset : public MathInset {
///
explicit MathCharInset(char c);
///
- MathCharInset(char c, MathTextCodes t);
- ///
- MathInset * clone() const;
- ///
- MathTextCodes nativeCode(char c) const;
+ virtual std::auto_ptr<InsetBase> clone() const;
///
- void metrics(MathStyles st) const;
+ void metrics(MetricsInfo & mi, Dimension & dim) const;
///
- void draw(Painter &, int x, int y) const;
+ void draw(PainterInfo & pi, int x, int y) const;
///
- void write(std::ostream &, bool fragile) const;
+ void metricsT(TextMetricsInfo const & mi, Dimension & dim) const;
///
- void writeHeader(std::ostream &) const;
+ void drawT(TextPainter &, int x, int y) const;
///
- void writeTrailer(std::ostream &) const;
+ void write(WriteStream & os) const;
///
- void writeRaw(std::ostream &) const;
+ void normalize(NormalStream & ns) const;
///
- void writeNormal(std::ostream &) const;
- ///
- int ascent() const;
- ///
- int descent() const;
- ///
- int width() const;
+ void octave(OctaveStream & os) const;
/// identifies Charinsets
MathCharInset const * asCharInset() const { return this; }
///
char getChar() const { return char_; }
///
- MathTextCodes code() const { return code_; }
- ///
bool isRelOp() const;
///
- void handleFont(MathTextCodes t);
+ bool match(MathInset const *) const;
private:
/// the character
char char_;
- /// the font to be used on screen
- MathTextCodes code_;
};
#endif