#include "math_gridinset.h"
-#ifdef __GNUG__
-#pragma interface
-#endif
+/**
+ * Inset for things like \begin{array}...\end{array}
+ *
+ * \author André Pönitz
+ *
+ * Full author contact details are available in file CREDITS
+ */
class MathArrayInset : public MathGridInset {
-public:
+public:
///
- MathArrayInset(int m, int n);
+ MathArrayInset(string const &, int m, int n);
///
- MathArrayInset(int m, int n, char valign, string const & halign);
- /// convienience constructor from whitespace/newline seperated data
- MathArrayInset(string const & str);
+ MathArrayInset(string const &, int m, int n,
+ char valign, string const & halign);
///
- MathInset * clone() const;
+ MathArrayInset(string const &, char valign, string const & halign);
+ /// convienience constructor from whitespace/newline seperated data
+ MathArrayInset(string const &, string const & str);
///
- void write(MathWriteInfo & os) const;
+ virtual std::auto_ptr<InsetBase> clone() const;
///
- void writeNormal(NormalStream &) const;
+ void metrics(MetricsInfo & mi, Dimension & dim) const;
///
- void metrics(MathMetricsInfo const & st) const;
+ void draw(PainterInfo & pi, int x, int y) const;
///
MathArrayInset * asArrayInset() { return this; }
+ ///
+ MathArrayInset const * asArrayInset() const { return this; }
+
+ ///
+ void write(WriteStream & os) const;
+ ///
+ void infoize(std::ostream & os) const;
+ ///
+ void normalize(NormalStream & os) const;
+ ///
+ void maple(MapleStream & os) const;
+
+private:
+ ///
+ string name_;
};
#endif