#include <config.h>
-#ifdef __GNUG__
-#pragma implementation
-#endif
#include "math_amsarrayinset.h"
#include "math_mathmlstream.h"
+#include "math_metricsinfo.h"
#include "math_support.h"
#include "math_streamstr.h"
#include "math_support.h"
{
if (name_ == "bmatrix")
return "[";
+ if (name_ == "Bmatrix")
+ return "{";
if (name_ == "vmatrix")
return "|";
if (name_ == "Vmatrix")
{
if (name_ == "bmatrix")
return "]";
+ if (name_ == "Bmatrix")
+ return "}";
if (name_ == "vmatrix")
return "|";
if (name_ == "Vmatrix")
if (m.base.style == LM_ST_DISPLAY)
m.base.style = LM_ST_TEXT;
MathGridInset::metrics(m);
- width_ += 12;
+ dim_.w += 12;
}
void MathAMSArrayInset::draw(MathPainterInfo & pi, int x, int y) const
{
MathGridInset::draw(pi, x + 6, y);
- int yy = y - ascent_;
+ int const yy = y - ascent();
mathed_draw_deco(pi, x + 1, yy, 5, height(), name_left());
- mathed_draw_deco(pi, x + width_ - 6, yy, 5, height(), name_right());
+ mathed_draw_deco(pi, x + width() - 6, yy, 5, height(), name_right());
}
void MathAMSArrayInset::write(WriteStream & os) const
{
- os << "\\begin{" << name_ << "}";
+ os << "\\begin{" << name_ << '}';
MathGridInset::write(os);
- os << "\\end{" << name_ << "}";
+ os << "\\end{" << name_ << '}';
}
void MathAMSArrayInset::normalize(NormalStream & os) const
{
- os << "[" << name_ << " ";
+ os << '[' << name_ << ' ';
MathGridInset::normalize(os);
- os << "]";
+ os << ']';
}
-