///
virtual bool searchForward(BufferView *, string const &,
- bool = true, bool = false);
+ bool = true, bool = false);
///
virtual bool searchBackward(BufferView *, string const &,
- bool = true, bool = false);
+ bool = true, bool = false);
///
virtual bool isTextInset() const { return true; }
///
void operator=(const InsetFormulaBase &);
/// common base for handling accents
void handleAccent(BufferView * bv, string const & arg, string const & name);
- /// lfun handler
+ /// lfun handler
RESULT lfunMousePress(FuncRequest const &);
///
RESULT lfunMouseRelease(FuncRequest const &);
// So do it here.
void mathDispatch(FuncRequest const &);
+///
+void releaseMathCursor(BufferView * bv);
+
#endif