// -*- C++ -*-
-
-/*
- * Common parts of the math LyX insets
- * \author André Pönitz
+/**
+ * \file formulabase.h
+ * This file is part of LyX, the document processor.
+ * Licence details can be found in the file COPYING.
+ *
+ * \author André Pönitz
*
- * Full author contact details are available in file CREDITS
+ * Full author contact details are available in file CREDITS.
*
- * You are free to use and modify this code under the terms of
- * the GNU General Public Licence version 2 or later.
+ * Common parts of the math LyX insets.
*/
#ifndef INSET_FORMULABASE_H
#define INSET_FORMULABASE_H
-#ifdef __GNUG__
-#pragma interface
-#endif
-
-#include "insets/inset.h"
-#include "frontends/mouse_state.h"
-#include "lyxfont.h"
-
-#include <boost/weak_ptr.hpp>
-#include <iosfwd>
+#include "insets/updatableinset.h"
class Buffer;
class BufferView;
class MathAtom;
+class CursorSlice;
+
/// An abstract base class for all math related LyX insets
class InsetFormulaBase : public UpdatableInset {
public:
///
InsetFormulaBase();
- ///
- virtual int ascent(BufferView *, LyXFont const &) const = 0;
- ///
- virtual int descent(BufferView *, LyXFont const &) const = 0;
- ///
- virtual int width(BufferView *, LyXFont const &) const = 0;
- ///
- virtual void draw(BufferView *,LyXFont const &, int, float &, bool) const = 0;
/// lowest x coordinate
virtual int xlow() const;
/// highest x coordinate
public:
///
+ // Don't use this for AMS validation as long as there is no
+ // user-accessible way to override "false positives"
virtual void validate(LaTeXFeatures &) const;
///
- virtual Inset * clone(Buffer const &, bool same_id = false) const = 0;
- ///
- virtual Inset::Code lyxCode() const;
+ virtual InsetOld::Code lyxCode() const;
/// what appears in the minibuffer when opening
- virtual string const editMessage() const;
- ///
- virtual void edit(BufferView *, int x, int y, mouse_button::state button);
- ///
- virtual void edit(BufferView *, bool front = true);
- ///
- virtual void toggleInsetCursor(BufferView *);
- ///
- virtual void showInsetCursor(BufferView *, bool show = true);
- ///
- virtual void hideInsetCursor(BufferView *);
+ virtual std::string const editMessage() const;
///
- virtual void fitInsetCursor(BufferView *) const;
+ virtual void getCursorPos(BufferView & bv, int & x, int & y) const;
///
- virtual void getCursorPos(BufferView *, int &, int &) const;
+ virtual void getCursorDim(int &, int &) const;
+ /// get the absolute document x,y of the cursor
+ virtual void getCursor(BufferView & bv, int & x, int & y) const;
///
virtual void toggleInsetSelection(BufferView * bv);
///
- virtual void insetUnlock(BufferView *);
+ virtual void insetUnlock(BufferView & bv);
- /// To allow transparent use of math editing functions
- virtual RESULT localDispatch(FuncRequest const &);
/// To allow transparent use of math editing functions
//virtual void status(FuncRequest const &);
- ///
- virtual std::vector<string> const getLabelList() const;
///
virtual MathAtom const & par() const = 0;
///
virtual MathAtom & par() = 0;
///
- virtual void updateLocal(BufferView * bv, bool mark_dirty);
- ///
- BufferView * view() const { return view_.get(); }
-
///
- virtual bool searchForward(BufferView *, string const &,
+ virtual bool searchForward(BufferView *, std::string const &,
bool = true, bool = false);
///
- virtual bool searchBackward(BufferView *, string const &,
+ virtual bool searchBackward(BufferView *, std::string const &,
bool = true, bool = false);
///
virtual bool isTextInset() const { return true; }
///
virtual void mutateToText();
///
- virtual void revealCodes(BufferView *) const;
+ virtual void revealCodes(BufferView & bv) const;
///
virtual EDITABLE editable() const { return HIGHLY_EDITABLE; }
///
bool display() const;
- // return the selection as string
- string selectionAsString() const;
-
+ // return the selection as std::string
+ std::string selectionAsString(BufferView & bv) const;
+ ///
+ void edit(BufferView * bv, bool);
+ ///
+ void edit(BufferView * bv, int, int);
+protected:
+ /// To allow transparent use of math editing functions
+ virtual
+ DispatchResult priv_dispatch(BufferView & bv, FuncRequest const & cmd);
private:
/// unimplemented
void operator=(const InsetFormulaBase &);
/// common base for handling accents
- void handleAccent(BufferView * bv, string const & arg, string const & name);
+ void handleAccent(BufferView & bv, std::string const & arg, std::string const & name);
/// lfun handler
- RESULT lfunMousePress(FuncRequest const &);
+ DispatchResult lfunMousePress(BufferView &, FuncRequest const &);
///
- RESULT lfunMouseRelease(FuncRequest const &);
+ DispatchResult lfunMouseRelease(BufferView &, FuncRequest const &);
///
- RESULT lfunMouseMotion(FuncRequest const &);
+ DispatchResult lfunMouseMotion(BufferView &, FuncRequest const &);
protected:
- ///
- mutable boost::weak_ptr<BufferView> view_;
- ///
- mutable LyXFont font_;
-protected:
- ///
- void metrics(BufferView * bv, LyXFont const & font) const;
- ///
- void metrics(BufferView * bv = 0) const;
- ///
- void handleFont(BufferView * bv, string const & arg, string const & font);
+ /** Find the PreviewLoader, add a LaTeX snippet to it and
+ * start the loading process.
+ *
+ * Most insets have no interest in this capability, so the method
+ * defaults to empty.
+ */
+ virtual void generatePreview(Buffer const &) const {}
///
- mutable int xo_;
+ void handleFont(BufferView & bv, std::string const & arg, std::string const & font);
///
- mutable int yo_;
+ void handleFont2(BufferView & bv, std::string const & arg);
};
// We don't really mess want around with mathed stuff outside mathed.
// So do it here.
-void mathDispatch(FuncRequest const &);
+void mathDispatch(BufferView & bv, FuncRequest const & cmd);
///
-void releaseMathCursor(BufferView * bv);
+void releaseMathCursor(BufferView & bv);
#endif