#include "insets/updatableinset.h"
-
class Buffer;
class BufferView;
class MathAtom;
+class CursorSlice;
/// An abstract base class for all math related LyX insets
/// what appears in the minibuffer when opening
virtual std::string const editMessage() const;
///
- virtual void fitInsetCursor(BufferView *) const;
- /// FIXME
- virtual void getCursorPos(BufferView *, int &, int &) const;
+ virtual void getCursorPos(BufferView & bv, int & x, int & y) const;
+ ///
+ virtual void getCursorDim(int &, int &) const;
/// get the absolute document x,y of the cursor
virtual void getCursor(BufferView & bv, int & x, int & y) const;
///
virtual void toggleInsetSelection(BufferView * bv);
///
- virtual void insetUnlock(BufferView *);
+ virtual void insetUnlock(BufferView & bv);
- /// To allow transparent use of math editing functions
- virtual dispatch_result localDispatch(FuncRequest const &);
/// To allow transparent use of math editing functions
//virtual void status(FuncRequest const &);
///
virtual MathAtom & par() = 0;
///
- // And shouldn't this really return a shared_ptr<BufferView> instead?
- BufferView * view() const;
-
///
virtual bool searchForward(BufferView *, std::string const &,
bool = true, bool = false);
///
virtual void mutateToText();
///
- virtual void revealCodes(BufferView *) const;
+ virtual void revealCodes(BufferView & bv) const;
///
virtual EDITABLE editable() const { return HIGHLY_EDITABLE; }
///
bool display() const;
// return the selection as std::string
- std::string selectionAsString() const;
-
+ std::string selectionAsString(BufferView & bv) const;
+ ///
+ void edit(BufferView * bv, bool);
+ ///
+ void edit(BufferView * bv, int, int);
+protected:
+ /// To allow transparent use of math editing functions
+ virtual
+ DispatchResult priv_dispatch(BufferView & bv, FuncRequest const & cmd);
private:
/// unimplemented
void operator=(const InsetFormulaBase &);
/// common base for handling accents
- void handleAccent(BufferView * bv, std::string const & arg, std::string const & name);
+ void handleAccent(BufferView & bv, std::string const & arg, std::string const & name);
/// lfun handler
- dispatch_result lfunMousePress(FuncRequest const &);
+ DispatchResult lfunMousePress(BufferView &, FuncRequest const &);
///
- dispatch_result lfunMouseRelease(FuncRequest const &);
+ DispatchResult lfunMouseRelease(BufferView &, FuncRequest const &);
///
- dispatch_result lfunMouseMotion(FuncRequest const &);
+ DispatchResult lfunMouseMotion(BufferView &, FuncRequest const &);
protected:
- ///
- //mutable boost::weak_ptr<BufferView> view_;
- mutable BufferView * view_;
-protected:
- ///
- void handleFont(BufferView * bv, std::string const & arg, std::string const & font);
- ///
- void handleFont2(BufferView * bv, std::string const & arg);
+ /** Find the PreviewLoader, add a LaTeX snippet to it and
+ * start the loading process.
+ *
+ * Most insets have no interest in this capability, so the method
+ * defaults to empty.
+ */
+ virtual void generatePreview(Buffer const &) const {}
///
- mutable int xo_;
+ void handleFont(BufferView & bv, std::string const & arg, std::string const & font);
///
- mutable int yo_;
+ void handleFont2(BufferView & bv, std::string const & arg);
};
// We don't really mess want around with mathed stuff outside mathed.
// So do it here.
-void mathDispatch(FuncRequest const &);
+void mathDispatch(BufferView & bv, FuncRequest const & cmd);
///
-void releaseMathCursor(BufferView * bv);
+void releaseMathCursor(BufferView & bv);
#endif