///
virtual void insetButtonPress(BufferView *, int x, int y, int button);
///
- virtual void insetButtonRelease(BufferView *, int x, int y, int button);
+ virtual bool insetButtonRelease(BufferView *, int x, int y, int button);
///
virtual void insetKeyPress(XKeyEvent * ev);
///
///
BufferView * view() const { return view_; }
+ ///
+ virtual bool searchForward(BufferView *, string const &,
+ bool const & = true, bool const & = false);
+ ///
+ virtual bool searchBackward(BufferView *, string const &,
+ bool const & = true, bool const & = false);
+ ///
+ virtual bool isTextInset() const { return true; }
+
+
private:
/// unimplemented
void operator=(const InsetFormulaBase &);