InsetFormula(MathParInset *);
///
~InsetFormula();
+#ifdef USE_PAINTER
+ ///
+ int ascent(Painter &, LyXFont const &) const;
+ ///
+ int descent(Painter &, LyXFont const &) const;
+ ///
+ int width(Painter &, LyXFont const &) const;
+ ///
+ void draw(Painter &, LyXFont const &, int baseline, float & x) const;
+#else
///
int Ascent(LyXFont const & font) const;
///
int Width(LyXFont const & font) const;
///
void Draw(LyXFont font, LyXScreen & scr, int baseline, float & x);
+#endif
///
void Write(ostream &);
///