#ifndef INSET_FORMULA_H
#define INSET_FORMULA_H
-#include "formulabase.h"
-#include "math_atom.h"
-
-#include <boost/scoped_ptr.hpp>
-
-class RenderPreview;
+#include "math_hullinset.h"
/// The main LyX math inset
-class InsetFormula : public InsetFormulaBase {
+class InsetFormula : public MathHullInset {
public:
///
- InsetFormula(bool chemistry = false);
- ///
- explicit InsetFormula(BufferView *);
- ///
- explicit InsetFormula(std::string const & data);
- ///
- InsetFormula(InsetFormula const &);
- ///
- ~InsetFormula();
- ///
- void metrics(MetricsInfo & mi, Dimension & dim) const;
- ///
- void draw(PainterInfo & pi, int x, int y) const;
-
- ///
- void write(Buffer const &, std::ostream &) const;
- ///
- void read(Buffer const &, LyXLex & lex);
- ///
- int latex(Buffer const &, std::ostream &,
- LatexRunParams const &) const;
- ///
- int ascii(Buffer const &, std::ostream &,
- LatexRunParams const &) const;
+ std::auto_ptr<InsetBase> clone() const;
///
- int linuxdoc(Buffer const &, std::ostream &,
- LatexRunParams const &) const;
+ void write(Buffer const & buf, std::ostream & os) const;
///
- int docbook(Buffer const &, std::ostream &,
- LatexRunParams const &) const;
-
- ///
- virtual std::auto_ptr<InsetBase> clone() const;
- ///
- void validate(LaTeXFeatures & features) const;
- ///
- InsetOld::Code lyxCode() const;
- ///
- bool insetAllowed(InsetOld::Code code) const;
- /// Appends \c list with all labels found within this inset.
- void getLabelList(Buffer const &,
- std::vector<std::string> & list) const;
- ///
- MathAtom const & par() const { return par_; }
- ///
- MathAtom & par() { return par_; }
- ///
- void generatePreview(Buffer const &) const;
- ///
- void addPreview(lyx::graphics::PreviewLoader &) const;
- ///
- void mutate(std::string const & type);
-
-private:
- /// Slot receiving a signal that the preview is ready to display.
- void statusChanged() const;
- /// available in AMS only?
- bool ams() const;
+ void read(Buffer const & buf, LyXLex & lex);
+};
- /// contents
- MathAtom par_;
+// We don't really want to mess around with mathed stuff outside mathed.
+// So do it here.
+void mathDispatch(LCursor & cur, FuncRequest const & cmd);
- /// The pointer never changes although *preview_'s contents may.
- boost::scoped_ptr<RenderPreview> const preview_;
-};
#endif