int(x + x2 + 0.5), int(y + y2 + 0.5),
pi.base.font.color(), Painter::line_solid, lw);
if (code == 5) { // thicker, but rounded
- pi.pain.line(
- int(x + xx + 0.5+1), int(y + yy + 0.5-1),
- int(x + x2 + 0.5-1), int(y + y2 + 0.5-1),
- pi.base.font.color(), Painter::line_solid, lw);
- pi.pain.line(
- int(x + xx + 0.5+1), int(y + yy + 0.5+1),
- int(x + x2 + 0.5-1), int(y + y2 + 0.5+1),
- pi.base.font.color(), Painter::line_solid, lw);
+ double const xa = x + xx + 0.5;
+ double const xb = x + x2 + 0.5;
+ double const ya = y + yy + 0.5;
+ double const yb = y + y2 + 0.5;
+ pi.pain.line(int(xa + 1), int(ya - 1),
+ int(xb - 1), int(yb - 1),
+ pi.base.font.color(),
+ Painter::line_solid, lw);
+ pi.pain.line(int(xa + 1), int(ya + 1),
+ int(xb - 1), int(yb + 1),
+ pi.base.font.color(),
+ Painter::line_solid, lw);
+ if (xa + 2 <= xb - 2) {
+ pi.pain.line(int(xa + 2), int(ya - 2),
+ int(xb - 2), int(yb - 2),
+ pi.base.font.color(),
+ Painter::line_solid, lw);
+ pi.pain.line(int(xa + 2), int(ya + 2),
+ int(xb - 2), int(yb + 2),
+ pi.base.font.color(),
+ Painter::line_solid, lw);
+ }
+ if (xa + 3 <= xb - 3) {
+ pi.pain.line(int(xa + 3), int(ya - 3),
+ int(xb - 3), int(yb - 3),
+ pi.base.font.color(),
+ Painter::line_solid, lw);
+ pi.pain.line(int(xa + 3), int(ya + 3),
+ int(xb - 3), int(yb + 3),
+ pi.base.font.color(),
+ Painter::line_solid, lw);
+ }
+ if (xa + 4 <= xb - 4) {
+ pi.pain.line(int(xa + 4), int(ya - 4),
+ int(xb - 4), int(yb - 4),
+ pi.base.font.color(),
+ Painter::line_solid, lw);
+ pi.pain.line(int(xa + 4), int(ya + 4),
+ int(xb - 4), int(yb + 4),
+ pi.base.font.color(),
+ Painter::line_solid, lw);
+ }
}
} else {
int xp[32];