#include "InsetMathNest.h"
#include "MathData.h"
#include "InsetMathNest.h"
-#include "MathMacroTable.h"
+#include "MacroTable.h"
namespace lyx {
void drawDecoration(PainterInfo & pi, int x, int y) const
{ drawMarkers2(pi, x, y); }
///
- bool metrics(MetricsInfo & mi, Dimension & dim) const;
+ void metrics(MetricsInfo & mi, Dimension & dim) const;
/// get cursor position
void cursorPos(BufferView const & bv, CursorSlice const & sl,
bool boundary, int & x, int & y) const;
///
- InsetBase * editXY(Cursor & cur, int x, int y);
+ Inset * editXY(Cursor & cur, int x, int y);
/// target pos when we enter the inset from the left by pressing "Right"
bool idxFirst(Cursor &) const;
/// target pos when we enter the inset from the right by pressing "Left"
bool idxLast(Cursor &) const;
///
+ bool idxUpDown(Cursor & cur, bool up) const;
+ ///
virtual bool notifyCursorLeaves(Cursor &);
///
docstring name() const;
///
+ int kerning() const { return kerning_; }
+ ///
void setExpansion(MathData const & exp, MathData const & args) const;
///
void infoize2(odocstream &) const;
private:
- virtual std::auto_ptr<InsetBase> doClone() const;
+ virtual Inset * clone() const;
///
void updateExpansion() const;
- ///
- void expand() const;
/// name of macro
docstring name_;
mutable MathData tmpl_;
/// the macro substituted with our args
mutable MathData expanded_;
+ ///
+ mutable MacroData macroBackup_;
+ ///
+ mutable bool editing_;
+ ///
+ mutable int kerning_;
};