#include "InsetMathFont.h"
#include "InsetMathScript.h"
#include "MacroTable.h"
-#include "MathMacro.h"
+#include "InsetMathMacro.h"
#include "MathStream.h"
#include "MathSupport.h"
#include "MetricsInfo.h"
#include "mathed/InsetMathUnknown.h"
#include "frontends/FontMetrics.h"
+#include "frontends/Painter.h"
#include "support/debug.h"
#include "support/docstream.h"
}
-void MathData::touch() const
-{
-}
-
-
bool MathData::addToMathRow(MathRow & mrow, MetricsInfo & mi) const
{
bool has_contents = false;
sshift_ = xascent / 4;
MathRow mrow(mi, this);
- mrow_cache_[mi.base.bv] = mrow;
mrow.metrics(mi, dim);
+ mrow_cache_[mi.base.bv] = mrow;
kerning_ = mrow.kerning(mi.base.bv);
// Cache the dimension.
}
-void MathData::draw(PainterInfo & pi, int const x, int const y) const
+void MathData::drawSelection(PainterInfo & pi, int const x, int const y) const
{
- //lyxerr << "MathData::draw: x: " << x << " y: " << y << endl;
- BufferView & bv = *pi.base.bv;
- setXY(bv, x, y);
+ BufferView const * bv = pi.base.bv;
+ Cursor const & cur = bv->cursor();
+ InsetMath const * inset = cur.inset().asInsetMath();
+ if (!cur.selection() || !inset || inset->nargs() == 0)
+ return;
- Dimension const & dim = bv.coordCache().getArrays().dim(this);
+ CursorSlice const s1 = cur.selBegin();
+ CursorSlice const s2 = cur.selEnd();
+ MathData const & c1 = inset->cell(s1.idx());
+
+ if (s1.idx() == s2.idx() && &c1 == this) {
+ // selection indide cell
+ Dimension const dim = bv->coordCache().getArrays().dim(&c1);
+ int const beg = c1.pos2x(bv, s1.pos());
+ int const end = c1.pos2x(bv, s2.pos());
+ pi.pain.fillRectangle(x + beg, y - dim.ascent(),
+ end - beg, dim.height(), Color_selection);
+ } else {
+ for (idx_type i = 0; i < inset->nargs(); ++i) {
+ MathData const & c = inset->cell(i);
+ if (&c == this && inset->idxBetween(i, s1.idx(), s2.idx())) {
+ // The whole cell is selected
+ Dimension const dim = bv->coordCache().getArrays().dim(&c);
+ pi.pain.fillRectangle(x, y - dim.ascent(),
+ dim.width(), dim.height(),
+ Color_selection);
+ }
+ }
+ }
+}
- // don't draw outside the workarea
- if (y + dim.descent() <= 0
- || y - dim.ascent() >= bv.workHeight()
- || x + dim.width() <= 0
- || x >= bv. workWidth())
- return;
+void MathData::draw(PainterInfo & pi, int const x, int const y) const
+{
+ //lyxerr << "MathData::draw: x: " << x << " y: " << y << endl;
+ setXY(*pi.base.bv, x, y);
+
+ drawSelection(pi, x, y);
MathRow const & mrow = mrow_cache_[pi.base.bv];
mrow.draw(pi, x, y);
}
// If we are editing a macro, we cannot update it immediately,
// otherwise wrong undo steps will be recorded (bug 6208).
InsetMath const * inmath = cur ? cur->inset().asInsetMath() : 0;
- MathMacro const * inmacro = inmath ? inmath->asMacro() : 0;
+ InsetMathMacro const * inmacro = inmath ? inmath->asMacro() : 0;
docstring const edited_name = inmacro ? inmacro->name() : docstring();
// go over the array and look for macros
for (size_t i = 0; i < size(); ++i) {
- MathMacro * macroInset = operator[](i).nucleus()->asMacro();
+ InsetMathMacro * macroInset = operator[](i).nucleus()->asMacro();
if (!macroInset || macroInset->macroName().empty()
|| macroInset->macroName()[0] == '^'
|| macroInset->macroName()[0] == '_'
|| (macroInset->name() == edited_name
&& macroInset->displayMode() ==
- MathMacro::DISPLAY_UNFOLDED))
+ InsetMathMacro::DISPLAY_UNFOLDED))
continue;
// get macro
}
// store old and compute new display mode
- MathMacro::DisplayMode newDisplayMode;
- MathMacro::DisplayMode oldDisplayMode = macroInset->displayMode();
+ InsetMathMacro::DisplayMode newDisplayMode;
+ InsetMathMacro::DisplayMode oldDisplayMode = macroInset->displayMode();
newDisplayMode = macroInset->computeDisplayMode();
// arity changed or other reason to detach?
- if (oldDisplayMode == MathMacro::DISPLAY_NORMAL
+ if (oldDisplayMode == InsetMathMacro::DISPLAY_NORMAL
&& (macroInset->arity() != macroNumArgs
|| macroInset->optionals() != macroOptionals
- || newDisplayMode == MathMacro::DISPLAY_UNFOLDED))
+ || newDisplayMode == InsetMathMacro::DISPLAY_UNFOLDED))
detachMacroParameters(cur, i);
// the macro could have been copied while resizing this
macroInset = operator[](i).nucleus()->asMacro();
// Cursor in \label?
- if (newDisplayMode != MathMacro::DISPLAY_UNFOLDED
- && oldDisplayMode == MathMacro::DISPLAY_UNFOLDED) {
+ if (newDisplayMode != InsetMathMacro::DISPLAY_UNFOLDED
+ && oldDisplayMode == InsetMathMacro::DISPLAY_UNFOLDED) {
// put cursor in front of macro
if (cur) {
int macroSlice = cur->find(macroInset);
macroInset->setDisplayMode(newDisplayMode);
// arity changed?
- if (newDisplayMode == MathMacro::DISPLAY_NORMAL
+ if (newDisplayMode == InsetMathMacro::DISPLAY_NORMAL
&& (macroInset->arity() != macroNumArgs
|| macroInset->optionals() != macroOptionals)) {
// is it a virgin macro which was never attached to parameters?
bool fromInitToNormalMode
- = (oldDisplayMode == MathMacro::DISPLAY_INIT
- || oldDisplayMode == MathMacro::DISPLAY_INTERACTIVE_INIT)
- && newDisplayMode == MathMacro::DISPLAY_NORMAL;
+ = (oldDisplayMode == InsetMathMacro::DISPLAY_INIT
+ || oldDisplayMode == InsetMathMacro::DISPLAY_INTERACTIVE_INIT)
+ && newDisplayMode == InsetMathMacro::DISPLAY_NORMAL;
// if the macro was entered interactively (i.e. not by paste or during
// loading), it should not be greedy, but the cursor should
// automatically jump into the macro when behind
- bool interactive = (oldDisplayMode == MathMacro::DISPLAY_INTERACTIVE_INIT);
+ bool interactive = (oldDisplayMode == InsetMathMacro::DISPLAY_INTERACTIVE_INIT);
// attach parameters
attachMacroParameters(cur, i, macroNumArgs, macroOptionals,
void MathData::detachMacroParameters(DocIterator * cur, const size_type macroPos)
{
- MathMacro * macroInset = operator[](macroPos).nucleus()->asMacro();
+ InsetMathMacro * macroInset = operator[](macroPos).nucleus()->asMacro();
// We store this now, because the inset pointer will be invalidated in the scond loop below
size_t const optionals = macroInset->optionals();
const int macroOptionals, const bool fromInitToNormalMode,
const bool interactiveInit, const size_t appetite)
{
- MathMacro * macroInset = operator[](macroPos).nucleus()->asMacro();
+ InsetMathMacro * macroInset = operator[](macroPos).nucleus()->asMacro();
// start at atom behind the macro again, maybe with some new arguments
// from the detach phase above, to add them back into the macro inset
params.push_back(optarg);
// place cursor in optional argument of macro
- if (thisSlice != -1
+ // Note: The two expressions on the first line are equivalent
+ // (see caller), but making this explicit pleases coverity.
+ if (cur && thisSlice != -1
&& thisPos >= int(pos) && thisPos <= int(right)) {
int paramPos = max(0, thisPos - int(pos) - 1);
vector<CursorSlice> x;
// fix cursor
vector<CursorSlice> argSlices;
int argPos = 0;
- if (thisSlice != -1 && thisPos == int(pos))
+ // Note: The two expressions on the first line are equivalent
+ // (see caller), but making this explicit pleases coverity.
+ if (cur && thisSlice != -1
+ && thisPos == int(pos))
cur->cutOff(thisSlice, argSlices);
// which kind of parameter is it? In {}? With index x^n?
}
// put cursor in argument again
- if (thisSlice != - 1 && thisPos == int(pos)) {
+ // Note: The first two expressions on the first line are
+ // equivalent (see caller), but making this explicit pleases
+ // coverity.
+ if (cur && thisSlice != -1 && thisPos == int(pos)) {
cur->append(params.size() - 1, argPos);
cur->append(argSlices);
(*cur)[thisSlice].pos() = macroPos;