#include "InsetMathFont.h"
#include "InsetMathScript.h"
#include "MacroTable.h"
-#include "MathMacro.h"
+#include "InsetMathMacro.h"
#include "MathStream.h"
#include "MathSupport.h"
#include "MetricsInfo.h"
}
-void MathData::touch() const
-{
-}
-
-
bool MathData::addToMathRow(MathRow & mrow, MetricsInfo & mi) const
{
bool has_contents = false;
sshift_ = xascent / 4;
MathRow mrow(mi, this);
- mrow_cache_[mi.base.bv] = mrow;
mrow.metrics(mi, dim);
+ mrow_cache_[mi.base.bv] = mrow;
kerning_ = mrow.kerning(mi.base.bv);
// Cache the dimension.
// If we are editing a macro, we cannot update it immediately,
// otherwise wrong undo steps will be recorded (bug 6208).
InsetMath const * inmath = cur ? cur->inset().asInsetMath() : 0;
- MathMacro const * inmacro = inmath ? inmath->asMacro() : 0;
+ InsetMathMacro const * inmacro = inmath ? inmath->asMacro() : 0;
docstring const edited_name = inmacro ? inmacro->name() : docstring();
// go over the array and look for macros
for (size_t i = 0; i < size(); ++i) {
- MathMacro * macroInset = operator[](i).nucleus()->asMacro();
+ InsetMathMacro * macroInset = operator[](i).nucleus()->asMacro();
if (!macroInset || macroInset->macroName().empty()
|| macroInset->macroName()[0] == '^'
|| macroInset->macroName()[0] == '_'
|| (macroInset->name() == edited_name
&& macroInset->displayMode() ==
- MathMacro::DISPLAY_UNFOLDED))
+ InsetMathMacro::DISPLAY_UNFOLDED))
continue;
// get macro
}
// store old and compute new display mode
- MathMacro::DisplayMode newDisplayMode;
- MathMacro::DisplayMode oldDisplayMode = macroInset->displayMode();
+ InsetMathMacro::DisplayMode newDisplayMode;
+ InsetMathMacro::DisplayMode oldDisplayMode = macroInset->displayMode();
newDisplayMode = macroInset->computeDisplayMode();
// arity changed or other reason to detach?
- if (oldDisplayMode == MathMacro::DISPLAY_NORMAL
+ if (oldDisplayMode == InsetMathMacro::DISPLAY_NORMAL
&& (macroInset->arity() != macroNumArgs
|| macroInset->optionals() != macroOptionals
- || newDisplayMode == MathMacro::DISPLAY_UNFOLDED))
+ || newDisplayMode == InsetMathMacro::DISPLAY_UNFOLDED))
detachMacroParameters(cur, i);
// the macro could have been copied while resizing this
macroInset = operator[](i).nucleus()->asMacro();
// Cursor in \label?
- if (newDisplayMode != MathMacro::DISPLAY_UNFOLDED
- && oldDisplayMode == MathMacro::DISPLAY_UNFOLDED) {
+ if (newDisplayMode != InsetMathMacro::DISPLAY_UNFOLDED
+ && oldDisplayMode == InsetMathMacro::DISPLAY_UNFOLDED) {
// put cursor in front of macro
if (cur) {
int macroSlice = cur->find(macroInset);
macroInset->setDisplayMode(newDisplayMode);
// arity changed?
- if (newDisplayMode == MathMacro::DISPLAY_NORMAL
+ if (newDisplayMode == InsetMathMacro::DISPLAY_NORMAL
&& (macroInset->arity() != macroNumArgs
|| macroInset->optionals() != macroOptionals)) {
// is it a virgin macro which was never attached to parameters?
bool fromInitToNormalMode
- = (oldDisplayMode == MathMacro::DISPLAY_INIT
- || oldDisplayMode == MathMacro::DISPLAY_INTERACTIVE_INIT)
- && newDisplayMode == MathMacro::DISPLAY_NORMAL;
+ = (oldDisplayMode == InsetMathMacro::DISPLAY_INIT
+ || oldDisplayMode == InsetMathMacro::DISPLAY_INTERACTIVE_INIT)
+ && newDisplayMode == InsetMathMacro::DISPLAY_NORMAL;
// if the macro was entered interactively (i.e. not by paste or during
// loading), it should not be greedy, but the cursor should
// automatically jump into the macro when behind
- bool interactive = (oldDisplayMode == MathMacro::DISPLAY_INTERACTIVE_INIT);
+ bool interactive = (oldDisplayMode == InsetMathMacro::DISPLAY_INTERACTIVE_INIT);
// attach parameters
attachMacroParameters(cur, i, macroNumArgs, macroOptionals,
void MathData::detachMacroParameters(DocIterator * cur, const size_type macroPos)
{
- MathMacro * macroInset = operator[](macroPos).nucleus()->asMacro();
+ InsetMathMacro * macroInset = operator[](macroPos).nucleus()->asMacro();
// We store this now, because the inset pointer will be invalidated in the scond loop below
size_t const optionals = macroInset->optionals();
const int macroOptionals, const bool fromInitToNormalMode,
const bool interactiveInit, const size_t appetite)
{
- MathMacro * macroInset = operator[](macroPos).nucleus()->asMacro();
+ InsetMathMacro * macroInset = operator[](macroPos).nucleus()->asMacro();
// start at atom behind the macro again, maybe with some new arguments
// from the detach phase above, to add them back into the macro inset