}
Cursor & cur = mi.base.bv->cursor();
- const_cast<MathData*>(this)->updateMacros(&cur, mi.macrocontext);
+ const_cast<MathData*>(this)->updateMacros(&cur, mi.macrocontext, InternalUpdate);
DocIterator const & inlineCompletionPos = mi.base.bv->inlineCompletionPos();
MathData const * inlineCompletionData = 0;
}
-void MathData::updateMacros(Cursor * cur, MacroContext const & mc)
+void MathData::updateMacros(Cursor * cur, MacroContext const & mc,
+ UpdateType utype)
{
// If we are editing a macro, we cannot update it immediately,
// otherwise wrong undo steps will be recorded (bug 6208).
if (inset->asScriptInset())
inset = inset->asScriptInset()->nuc()[0].nucleus();
LASSERT(inset->asMacro(), /**/);
- inset->asMacro()->updateRepresentation();
+ inset->asMacro()->updateRepresentation(cur, mc, utype);
}
}
// found tail script? E.g. \foo{a}b^x
if (scriptToPutAround.nucleus()) {
+ InsetMathScript * scriptInset =
+ scriptToPutAround.nucleus()->asScriptInset();
+ // In the math parser we remove empty braces in the base
+ // of a script inset, but we have to restore them here.
+ if (scriptInset->nuc().empty()) {
+ MathData ar;
+ scriptInset->nuc().push_back(
+ MathAtom(new InsetMathBrace(ar)));
+ }
// put macro into a script inset
- scriptToPutAround.nucleus()->asScriptInset()->nuc()[0]
- = operator[](macroPos);
+ scriptInset->nuc()[0] = operator[](macroPos);
operator[](macroPos) = scriptToPutAround;
// go into the script inset nucleus
cur->append(0, 0);
// get pointer to "deep" copied macro inset
- InsetMathScript * scriptInset
- = operator[](macroPos).nucleus()->asScriptInset();
+ scriptInset = operator[](macroPos).nucleus()->asScriptInset();
macroInset = scriptInset->nuc()[0].nucleus()->asMacro();
}