#include "MathStream.h"
#include "LaTeXFeatures.h"
-#include "Color.h"
#include "frontends/Painter.h"
int m = x + dim.wid / 2;
cell(0).draw(pi, m - dim0.width() / 2, y - dim0.descent() - 2 - 5);
cell(1).draw(pi, m - dim1.width() / 2, y + dim1.ascent() + 2 - 5);
- pi.pain.line(x + 1, y - 5, x + dim.wid - 2, y - 5, Color::math);
+ pi.pain.line(x + 1, y - 5, x + dim.wid - 2, y - 5, Color_math);
setPosCache(pi, x, y);
}